• Àüü
  • ÀüÀÚ/Àü±â
  • Åë½Å
  • ÄÄÇ»ÅÍ
´Ý±â

»çÀÌÆ®¸Ê

Loading..

Please wait....

±¹³» ³í¹®Áö

Ȩ Ȩ > ¿¬±¸¹®Çå > ±¹³» ³í¹®Áö > Çѱ¹Á¤º¸Åë½ÅÇÐȸ ³í¹®Áö (Journal of the Korea Institute of Information and Communication Engineering)

Çѱ¹Á¤º¸Åë½ÅÇÐȸ ³í¹®Áö (Journal of the Korea Institute of Information and Communication Engineering)

Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) ´Ù¹®È­Ã»¼Ò³âÀÇ Æ®¶ó¿ì¸¶ ÁßÀ縦 À§ÇÑ °¡»óÇö½Ç ÇÁ·Î±×·¥ ¸ðÇü
¿µ¹®Á¦¸ñ(English Title) Virtual Reality Program Model for Trauma Intervention in Multi-cultural Adolescents
ÀúÀÚ(Author) ±è°æ¼÷   ¼ÛÀºÁö   ±è¹Î°æ   ÁÖ¼¼Áø   ±è¹ÎÁ¤   Kyung-Sook Kim   Eun Jee Song   Min-Kyeong Kim   Sejin-Ju   Min-Jung Kim  
¿ø¹®¼ö·Ïó(Citation) VOL 21 NO. 02 PP. 0361 ~ 0366 (2017. 02)
Çѱ۳»¿ë
(Korean Abstract)
ÃÖ±Ù °¡»óÇö½ÇÀÇ ±â¼úÀÌ ¹ß´ÞÇÔ¿¡ µû¶ó °ÔÀÓÁßµ¶, ¾ËÄÚ¿Ã Áßµ¶ µî¿¡ ´ëÇÑ °¡»óÇö½Ç Ä¡·á ÇÁ·Î±×·¥ÀÌ °³¹ßµÇ°í ÀÖ´Ù. º» ¿¬±¸´Â ´Ù¹®È­ û¼Ò³âÀÇ Æ®¶ó¿ì¸¶ ÁßÀ縦 Çϱâ À§ÇÏ¿© °¡»óÇö½Ç¿¡ ±â¹ÝÇÑ ÀÎÁöÇൿġ·á ÇÁ·Î±×·¥À» ±¸ÇöÇÏ´Â °³¹ß°úÁ¤ÀÇ ¸ðÇüÀ» Á¦½ÃÇÏ°íÀÚ ÇÑ´Ù. ÀÎÁöÇൿġ·áÀÇ °¡»óÇö½Ç ÇÁ·Î±×·¥°³¹ßÀº Å©°Ô 3´Ü°è·Î ³ª´©¾îÁø´Ù. Á¦1´Ü°è¿¡¼­´Â ´Ù¹®È­Ã»¼Ò³âÀÌ Æ®¶ó¿ì¸¶·Î ÀÎÇÏ¿© °æÇèÇÑ ÁÖ¿ä °¨Á¤°ú Ç¥ÃâµÈ ¹®Á¦¸¦ Æ÷ÇÔÇÑ Æ®¶ó¿ì¸¶ÀÇ Æ¯¼ºµéÀ» ÆľÇÇÏ°í Á¦2´Ü°è¿¡¼­´Â Æ®¶ó¿ì¸¶¿¡ ´ëÇÑ ÀÎÁöÇൿġ·á¸¦ ¸ñÇ¥·Î ÇÑ ½Ã³ª¸®¿À¸¦ ±¸¼ºÀÇ Àü°³°úÁ¤°ú ¹üÀ§ÀÇ ³»¿ëÀ» Á¦½ÃµÇ¾î¾ß ÇÑ´Ù. ÃÖÁ¾ Á¦3´Ü°è¼­´Â ½Ã³ª¸®¿À ÄÜÅÙÃ÷ÀÇ °¡»óÇö½ÇÇÁ·Î±×·¥ ±¸Çö¿¡ ´ëÇÑ Å¸´ç¼º °ËÅ並 ÅëÇØ ´Ù¹®È­Ã»¼Ò³âÀÇ ±àÁ¤Àû º¯È­¸¦ À̲ø ¼ö ÀÖ´Â ÁßÀç ÇÁ·Î±×·¥ °³¹ßÀÇ °¡´É¼ºÀ» Á¦¾ÈÇÏ¿´´Ù.
¿µ¹®³»¿ë
(English Abstract)
As the technology of virtual reality has recently developed, virtual reality treatment programs for game addiction and alcoholism are being developed. The purpose of this study is to present a model of developmental process of virtual reality based cognitive behavior therapy program for trauma intervention in multicultural adolescents. The development of virtual reality program of cognitive behavior therapy consists of three stages. In the first step, In the first stage, the trauma characteristics including the main emotions and the expression problem due to the trauma experienced by the multicultural youth should be grasped. In the second stage, the contents of the development process and scope of the scenario for the cognitive behavior therapy for trauma should be presented. In the final stage 3, the study will examine the feasibility of implementing the scenario contents in the virtual reality program. Through this process, the intervention program development model that can lead the positive change of the multicultural youth was presented.
Å°¿öµå(Keyword) ÀÎÁöÇൿġ·á   ´Ù¹®È­Ã»¼Ò³â   Æ®¶ó¿ì¸¶   °¡»óÇö½Ç   Cognitive Behavioral Therapy   Multi_cultural adolescents   Trauma   Virtual Reality  
ÆÄÀÏ÷ºÎ PDF ´Ù¿î·Îµå