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Current Result Document :
ÇѱÛÁ¦¸ñ(Korean Title) |
¾ç¹æÇâ ¼øȯ½Å°æ¸Á ÀÓº£µùÀ» ÀÌ¿ëÇÑ ¸®±×¿Àºê·¹Àüµå ½ÂÆÐ ¿¹Ãø |
¿µ¹®Á¦¸ñ(English Title) |
Predicting Win-Loss of League of Legends Using Bidirectional LSTM Embedding |
ÀúÀÚ(Author) |
±èö±â
À̼ö¿ø
Cheolgi Kim
Soowon Lee
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¿ø¹®¼ö·Ïó(Citation) |
VOL 09 NO. 02 PP. 0061 ~ 0068 (2020. 02) |
Çѱ۳»¿ë (Korean Abstract) |
e-sports´Â ÃÖ±Ù ²ÙÁØÇÑ ¼ºÀåÀ» ÀÌ·ç¸é¼ ¼¼°èÀûÀÎ Àα⠽ºÆ÷Ã÷ Á¾¸ñÀÌ µÇ¾ú´Ù. º» ³í¹®¿¡¼´Â e-sportsÀÇ ´ëÇ¥ÀûÀÎ °ÔÀÓÀÎ ¸®±×¿Àºê·¹Àüµå °æ±â ½ÃÀÛ ´Ü°è¿¡¼ÀÇ ½ÂÆÐ ¿¹Ãø ¸ðµ¨À» Á¦¾ÈÇÑ´Ù. ¸®±×¿Àºê·¹Àüµå¿¡¼´Â èÇǾðÀ̶ó°í ºÒ¸®´Â °ÔÀÓ »óÀÇ À¯´ÖÀ» Ç÷¹À̾ ¼±ÅÃÇÏ¿© Ç÷¹ÀÌÇÏ°Ô µÇ´Âµ¥, °¢ Ç÷¹À̾îÀÇ ¼±ÅÃÀ» ÅëÇÏ¿© ±¸¼ºµÈ ÆÀÀÇ Ã¨ÇǾð ´É·ÂÄ¡ Á¶ÇÕÀº ½ÂÆп¡ ¿µÇâÀ» ¹ÌÄ£´Ù. Á¦¾È ¸ðµ¨Àº º°´Ù¸¥ µµ¸ÞÀÎ Áö½Ä ¾øÀÌ Ç÷¹ÀÌ¾î ´ÜÀ§ èÇǾð ´É·ÂÄ¡¸¦ ÆÀ ´ÜÀ§ èÇǾð ´É·ÂÄ¡·Î ÀÓº£µùÇÑ Bidirectional LSTM ÀÓº£µù ±â¹Ý µö·¯´× ¸ðµ¨ÀÌ´Ù. ±âÁ¸ ºÐ·ù ¸ðµ¨µé°ú ºñ±³ °á°ú ÆÀ ´ÜÀ§ èÇǾð ´É·ÂÄ¡ Á¶ÇÕÀ» °í·ÁÇÑ Á¦¾È ¸ðµ¨¿¡¼ 58.07%ÀÇ °¡Àå ³ôÀº ¿¹Ãø Á¤È®µµ¸¦ º¸¿´´Ù.
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¿µ¹®³»¿ë (English Abstract) |
E-sports has grown steadily in recent years and has become a popular sport in the world. In this paper, we propose a win-loss prediction model of League of Legends at the start of the game. In League of Legends, the combination of a champion statistics of the team that is made through each player's selection affects the win-loss of the game. The proposed model is a deep learning model based on Bidirectional LSTM embedding which considers a combination of champion statistics for each team without any domain knowledge. Compared with other prediction models, the highest prediction accuracy of 58.07% was evaluated in the proposed model considering a combination of champion statistics for each team.
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Å°¿öµå(Keyword) |
League of Legends
Win-Loss Prediction
Machine Learning
Neural Network
¸®±×¿Àºê·¹Àüµå
½ÂÆÐ ¿¹Ãø
±â°è ÇнÀ
½Å°æ¸Á
LSTM
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