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Ȩ Ȩ > ¿¬±¸¹®Çå > Çмú´ëȸ ÇÁ·Î½Ãµù > Çѱ¹Á¤º¸Åë½ÅÇÐȸ Çмú´ëȸ > 2017³â Ãß°èÇмú´ëȸ

2017³â Ãß°èÇмú´ëȸ

Current Result Document : 5 / 7 ÀÌÀü°Ç ÀÌÀü°Ç   ´ÙÀ½°Ç ´ÙÀ½°Ç

ÇѱÛÁ¦¸ñ(Korean Title) ½º¸¶Æ®ÆùÀ» ÅëÇÑ Ã»¼Ò³â ½ÅüȰµ¿ °ÔÀÓ ¾îÇø®ÄÉÀÌ¼Ç ±âȹ ¹× GUI¼³°è
¿µ¹®Á¦¸ñ(English Title) Youth Physical Activity Game Application Planning and GUI Design using Smartphone
ÀúÀÚ(Author) ±èµµÇö   ¾È¼öÁö   ÀÌ¿¬Á¤   ÇѼ¼Áø   ¹ÚÁ¤±Ô   ¹Ú¼öÀÌ   Do-hyeon Kim   Su-zy Ahn   Yeon-jung Lee   Se-jin Han   Jung Kyu Park   Su e Park  
¿ø¹®¼ö·Ïó(Citation) VOL 21 NO. 02 PP. 0182 ~ 0184 (2017. 10)
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(Korean Abstract)
ÃÖ±Ù ½ÅüºñÈ°µ¿ Áõ°¡¿¡ µû¸¥ û¼Ò³âÀÇ ¿îµ¿ºÎÁ·ÀÌ »çȸÀû ¹®Á¦·Î ´ëµÎµÇ°í ÀÖ´Ù. ÀÌ¿¡ µû¶ó û¼Ò³âÀÇ ½ÅüȰµ¿·® ÁõÁøÀ» À§ÇÏ¿© ½º¸¶Æ®Æù °ÔÀÓÀ» ±âȹ ¹× °³¹ß ÇÏ¿´´Ù. º» ³í¹®¿¡¼­ Á¦¾ÈÇÏ´Â ¾îÇø®ÄÉÀ̼ÇÀº ¡®°ÔÀÓ¡¯À̶ó´Â Èï¹ÌÀû ¿ä¼Ò¸¦ ÅëÇØ Ã»¼Ò³âÀÇ Áö¼ÓÀûÀÎ ¾îÇø®ÄÉÀÌ¼Ç »ç¿ëÇÒ ¼ö ÀÖµµ·Ï ÇÏ°í ÀÖ´Ù. ¶ÇÇÑ GPS Á¤º¸¸¦ ÅëÇØ »ç¿ëÀÚÀÇ ½ÅüȰµ¿·®À» ÃøÁ¤ÇÏ¿© ½ÅüȰµ¿¿¡ ´ëÇÑ Á¤º¸¸¦ »ç¿ëÀÚ¿¡°Ô Á¦°øÇÑ´Ù. ÀÌ·¯ÇÑ ¸ð¼Ç ÀÎÅÍ·º¼Ç °ÔÀÓ ¾îÇø®ÄÉÀ̼ÇÀ» ÅëÇØ Ã»¼Ò³âÀÇ ½ÅüȰµ¿¿¡ ´ëÇÑ Áö¼ÓÀûÀÎ µ¿±âºÎ¿©¸¦ ÇÒ ¼ö Àִ û¼Ò³â ½ÅüȰµ¿ ÁõÁø ¹æ¹ýÀ» Á¦½ÃÇÑ´Ù.
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(English Abstract)
Recently, adolescent's lack of exercise due to increasing physical inactivity is emerging as a social problem. Accordingly, we planned a smartphone game to increase the physical activity of adolescents. The application is able to induce the interest of the youth through the interesting factor of 'game'. Also it provides the user with information about the physical activity by measuring the amount of physical activity of the user through GPS. We propose a way to continuously motivate adolescent's physical activity through this motion interaction game application.
Å°¿öµå(Keyword) ½ÅüȰµ¿   ¿îµ¿   GPS   °ÔÀÓ   û¼Ò³â  
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