ÇѱÛÁ¦¸ñ(Korean Title) |
WebGL ±â¹ÝÀÇ »óÈ£ÀÛ¿ë ÄÜÅÙÃ÷¸¦ À§ÇÑ ÇàÀ§ ¿£Áø |
¿µ¹®Á¦¸ñ(English Title) |
Behavior Engine for WebGL-based Interactive Contents |
ÀúÀÚ(Author) |
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Jinseok Seo
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¿ø¹®¼ö·Ïó(Citation) |
VOL 15 NO. 02 PP. 0862 ~ 0865 (2011. 10) |
Çѱ۳»¿ë (Korean Abstract) |
WebGLÀº OpenGL ES 2.0±â¹ÝÀÇ ·Î¿ì·¹º§(low-level) 3Â÷¿ø ±×·¡ÇȽº API¸¦ À§ÇÑ Å©·Î½º Ç÷§Æû À¥ Ç¥ÁØÀ¸·Î½á, À¥ ºê¶ó¿ìÀú¿¡¼ º°µµÀÇ Ç÷¯±×ÀÎÀ» ¼³Ä¡ÇÏÁö ¾Ê°íµµ 3Â÷¿ø ±×·¡ÇÈÀ» Ç¥ÇöÇÒ ¼ö ÀÖµµ·Ï ÇØÁØ´Ù. WebGLÀÌ ´õ¿í °ü½ÉÀ» ²ø°í ÀÖ´Â ÀÌÀ¯´Â PC »Ó¸¸ ¾Æ´Ï¶ó ½º¸¶Æ®Æù, ÅÂºí¸´, ½º¸¶Æ® TV µî ´Ù¾çÇÑ µð¹ÙÀ̽º¸¦ À§ÇÑ Â÷¼¼´ë RIA(Rich Internet Application) Ç÷§ÆûÀ¸·Î °¢±¤À» ¹Þ°í ÀÖ´Â HTML5ÀÇ Ç¥ÁØ ¾È¿¡ Æ÷ÇԵDZ⠶§¹®ÀÌ´Ù. º» ¿¬±¸¿¡¼´Â WebGL ±â¹ÝÀÇ ÄÜÅÙÃ÷¿¡¼ º¹ÀâÇÑ »óÈ£ÀÛ¿ë°ú 3Â÷¿ø °´Ã¼ÀÇ ÇàÀ§ ¸ðµ¨À» ½±°í ºü¸£°Ô ÀúÀÛÇϱâ À§ÇÑ ÇàÀ§ ¿£ÁøÀ» Á¦¾ÈÇÏ°í °³¹ßÇÏ°íÀÚ ÇÑ´Ù.
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¿µ¹®³»¿ë (English Abstract) |
WebGL is a cross-platform web standard for a low-level 3D graphics API based on OpenGL ES 2.0 and presents 3D graphics in web browsers without installing extra plug-ins. The reason that WebGL is notable is because it is included in the HTML5 standard which is getting the spotlight as a next-generation RIA(Rich Internet Application) platform for variable devices such as PCs, smart phones, table PCs, and smart TVs. In this research, we would like to introduce and develop a behavior engine for easy and rapid authoring of complicated interactions and 3D object's behavior models in WebGL-based contents.
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Å°¿öµå(Keyword) |
WebGL
HTML5
Behavior Engine
Interactive Contents
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ÆÄÀÏ÷ºÎ |
PDF ´Ù¿î·Îµå
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