ÇѱÛÁ¦¸ñ(Korean Title) |
3D µð½ºÇ÷¹ÀÌ µð½ºÆ丮Ƽ Á¦¾î¸¦ À§ÇÑ ¾È°£ °Å¸® ÃøÁ¤ ¹æ |
¿µ¹®Á¦¸ñ(English Title) |
Pupil Distance Measurement for 3D Display Disparity Control |
ÀúÀÚ(Author) |
¹ÚÁöÈÆ
ÀÌÀ缺
Ji-hoon Park
Jaesung Lee
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¿ø¹®¼ö·Ïó(Citation) |
VOL 17 NO. 01 PP. 0125 ~ 0128 (2013. 05) |
Çѱ۳»¿ë (Korean Abstract) |
3D-TV ½Ãû½Ã ´«¿¡ ÇǷθ¦ ÁÖ´Â ¿øÀÎÀº ½ÃûÀÚÀÇ ¾È°£ °Å¸®¿Í ½Ãû°Å¸®¿¡ »ó°ü¾øÀÌ °íÁ¤µÈ disparity ÀÇ ÁÂ/¿ì ¿µ»óÀÌ Àç»ýµÇ±â ¶§¹®ÀÌ´Ù. º» ³í¹®Àº TV ´Ü¸»ÀÇ ¾çÂÊ¿¡ Ä«¸Þ¶ó ¸ðµâÀ» ÀÌ¿ëÇÏ¿© ½ÃûÀÚÀÇ À§Ä¡¿Í ´«µ¿ÀÚ °£°ÝÀ» ¾Ë¾Æ³»¾î 3D TV ¿µ»óÀç»ý¿¡ ±× Á¤º¸¸¦ ¹Ý¿µÇÏ´Â ¹æ¹ýÀ» Á¦¾ÈÇÑ´Ù.
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¿µ¹®³»¿ë (English Abstract) |
The reason why visual fatigue occurs while watching 3D TV is because the left/right images of the fixed disparity are played. This paper proposes a measuring method of pupil distance and the 3D location of a viewer using stereo camera modules, and a reflection method of the data into 3D TV.
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