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Ȩ Ȩ > ¿¬±¸¹®Çå > Çмú´ëȸ ÇÁ·Î½Ãµù > Çѱ¹Á¤º¸Åë½ÅÇÐȸ Çмú´ëȸ > 2013³â Ãá°èÇмú´ëȸ

2013³â Ãá°èÇмú´ëȸ

Current Result Document : 3 / 3 ÀÌÀü°Ç ÀÌÀü°Ç

ÇѱÛÁ¦¸ñ(Korean Title) Kinect¸¦ ÀÌ¿ëÇÑ Interactive ±¤°í Ç÷§Æû ±¸Çö
¿µ¹®Á¦¸ñ(English Title) Implementation of an Interactive Advertising platform Using the Kinect
ÀúÀÚ(Author) ±è°æÇö   À̱⿵   Kyung-hyun Kim   Ki-young Lee  
¿ø¹®¼ö·Ïó(Citation) VOL 17 NO. 01 PP. 0089 ~ 0092 (2013. 05)
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(Korean Abstract)
Çѱ¹ÀÇ ±¤°í½ÃÀåÀº 2012³â ±âÁØ 10Á¶¿ø ±Ô¸ð·Î ¼ºÀåÇÏ°í ÀÖÀ¸³ª ´ëºÎºÐÀÌ ±¤°íÁֵ鿡 ÀÇÇÑ ÀϹæÇâÀûÀÎ ¼ÒÅëÇüÅÂÀÇ ±¤°íÀÌ´Ù. ÃÖ±Ù FacebookÀ̳ª Youtubeµî¿¡ ÀÇÇÑ °£Á¢±¤°í°¡ ´Ã¾î³ª°í, À̵éÀÌ ¼ÒºñÀÚµéÀÇ Èï¹Ì¸¦ ²ô´Â ½ÃÁ¡¿¡¼­ º» ³í¹®¿¡¼­´Â ¸ð¼ÇÀÎ½Ä ÄÁÆ®·Ñ·¯ÀÎ Kinect¸¦ ÀÌ¿ëÇÏ¿© ¼ÒºñÀÚ¿Í ¼ÒÅëÇÒ ¼ö ÀÖ´Â ±¤°í Ç÷§ÆûÀ» Á¦¾ÈÇÑ´Ù. Á¦¾ÈÇÏ´Â Ç÷§Æû¿¡¼­´Â ´Ü¼øÇÑ °ÔÀÓÀ» Áñ±èÀ¸·Î½á °ÅºÎ°¨ ¾øÀÌ ±¤°í¸¦ ¹Þ¾ÆµéÀÏ ¼ö ÀÖ°í °£Á¢ÀûÀ¸·Î ½ºÃÄÁö³ª°¡´Â ±¤°íµéº¸´Ù ´õ¿í È¿À²ÀûÀ¸·Î ³»¿ëÀ» Àü´ÞÇÒ ¼ö ÀÖ´Ù. ±âÁ¸ÀÇ À©µµ¿ìÆû¿¡¼­ ¹ß»ýÇÏ¿´´ø µå·ÎÀ× ¹®Á¦´Â XNA °ÔÀÓ¿£ÁøÀ» »ç¿ëÇÔÀ¸·Î½á ÇØ°áÇÏ¿´°í Facebook API¸¦ »ç¿ëÇÏ¿© SNS¿Í ¿¬µ¿ÇÒ ¼ö ÀÖµµ·Ï Á¦ÀÛÇÏ¿´´Ù. ¶ÇÇÑ ·©Å· ½Ã½ºÅÛÀÇ µµÀÔÀ¸·Î »ç¿ëÀÚÀÇ Èï¹Ì¸¦ ²ô´Â ¿ä¼Ò¸¦ ³Ö¾ú°í »ç¿ëÀÚÀÇ ¾ó±¼ À̹ÌÁö¸¦ ÃßÃâÇÏ¿© ½ºÅ丮 ¶óÀο¡ Ãß°¡ÇÏ¿© ¸ôÀÔ µµ¸¦ ³ô¿´´Ù.
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(English Abstract)
South Korea's advertising market in 2012, growing at a standard 10 trillion, but most advertising is in the form of one-way communication by advertisers. In this paper, at the time they are attracting the interest of consumers, more recent placement by Facebook or Youtube propose an advertising platform using the Kinect motion-sensitive controller that can communicate with consumers. In the proposed platform, by the simple enjoyment of the game accept ads without resistance, and can deliver content more effectively than advertising indirectly passing. Had occurred in the existing Windows forms drawing problem was solved by using the XNA game engine using the Facebook API was designed so that it can be integrated with SNS.The scored elements to attract the interest of the users with the introduction of the ranking system and the user's face image to extract added to the story line, and increased immersive.
Å°¿öµå(Keyword) Kinect   advertising platform   motion control   SNS  
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