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Current Result Document :
ÇѱÛÁ¦¸ñ(Korean Title) |
°´Ã¼ ¾Ö´Ï¸ÞÀÌ¼Ç Á¦ÀÛÀ» À§ÇÑ ½ºÄÉÄ¡ ±â¹ÝÀÇ »ç¿ëÀÚ ÀÎÅÍÆäÀ̽º ±â¹ý |
¿µ¹®Á¦¸ñ(English Title) |
Sketch-based User Interfaces for Authoring 3D Object Animation |
ÀúÀÚ(Author) |
ÀüÀç¿õ
ÀåÇöÈ£
¼ÕÀǼº
ÀÓ¼ø¹ü
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Jaewoong Jeon
Hyunho Jang
Eisung Sohn
Soon-bum Lim
Yoon-chul Choy
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¿ø¹®¼ö·Ïó(Citation) |
VOL 40 NO. 04 PP. 0191 ~ 0198 (2013. 04) |
Çѱ۳»¿ë (Korean Abstract) |
¿À´Ã³¯ ÄÄÇ»ÅÍ ¾Ö´Ï¸ÞÀ̼ÇÀº ¸¹Àº ¸Åü¿¡¼ ½±°Ô º¼ ¼ö ÀÖ´Â ´ëÁßÈ µÈ ÄÜÅÙÃ÷ÀÌ´Ù. ÇÏÁö¸¸ ÄÄÇ»ÅÍ ¾Ö´Ï¸ÞÀ̼ÇÀ» Á¦ÀÛÇϴµ¥ »ç¿ëµÇ´Â ÀúÀÛ µµ±¸µéÀº ´ëºÎºÐ Ãʺ¸ÀÚ¸¦ ºñ·ÔÇÑ ÀϹÝÀÎÀÌ »ç¿ë¹ýÀ» ÀÍÈ÷´Âµ¥ ¿À·£ ½Ã°£ÀÌ °É¸®°í »ç¿ëÇϱ⠾î·Æ´Ù´Â ´ÜÁ¡À» °¡Áö°í ÀÖ´Ù. ÀÌ·± ¹®Á¦Á¡À» ÇØ°áÇϱâ À§ÇÏ¿© º» ³í¹®¿¡¼´Â ´Ù¾çÇÑ »ç¿ëÀÚ°¡ ¼Õ½±°Ô 3D °´Ã¼ ¾Ö´Ï¸ÞÀ̼ÇÀ» Á¦ÀÛÇÒ ¼ö ÀÖ´Â ½ºÄÉÄ¡ ±â¹ÝÀÇ ÀÎÅÍÆäÀ̽º¸¦ Á¦¾ÈÇÑ´Ù. 3Â÷¿ø °´Ã¼ ¾Ö´Ï¸ÞÀ̼ÇÀ» È¿°úÀûÀ¸·Î Á¦ÀÛÇϱâ À§ÇÏ¿© º» ³í¹®¿¡¼´Â °´Ã¼ÀÇ ¿òÁ÷ÀÓÀ» ¼öÆò ¿îµ¿°ú ¼öÁ÷ ¿îµ¿ÀÌ °áÇÕµÈ ÁÖ¿ä ¿òÁ÷ÀÓ°ú 3D °ø°£ ¼ÓÀÇ º¹ÀâÇÑ À̵¿À» Æ÷ÇÔÇÏ´Â ¼¼ºÎ ¿òÁ÷ÀÓÀ¸·Î ±¸ºÐÇÏ¿´´Ù. ½Ã½ºÅÛÀº ¼öÆò À̵¿°ú ¼öÁ÷ ¿îµ¿À» Á¦¾îÇÏ´Â ¼öÆò, ¼öÁ÷ ¿îµ¿ °ü¸® ½Ã½ºÅÛ°ú »ç¿ëÀÚÀÇ ½ºÄÉÄ¡¿Í °´Ã¼ÀÇ µ¿ÀÛÀ» °áÇÕ½ÃÄÑÁÖ´Â ½ºÄÉĪ ¸ðµâÀ» Á¦°øÇÑ´Ù. ¶ÇÇÑ °´Ã¼ÀÇ ÁÖ¿ä ¿òÁ÷ÀÓ»Ó¸¸ ¾Æ´Ï¶ó °´Ã¼ÀÇ ¼¼ºÎ ¿òÁ÷ÀÓÀ» Á¦¾îÇϱâ À§ÇÏ¿© ±³Â÷ µ¿ÀÛ À©µµ ½Ã½ºÅÛÀ» Á¦¾ÈÇÑ´Ù. Ãʺ¸ÀÚ¸¦ Æ÷ÇÔÇÑ ´Ù¾çÇÑ »ç¿ëÀÚµéÀÌ Âü¿©ÇÑ »ç¿ëÀÚ Æò°¡¿¡¼ Á¦¾È ¿¬±¸´Â ½±°í ºü¸£°Ô 3D °´Ã¼ ¾Ö´Ï¸ÞÀ̼ÇÀ» Á¦ÀÛÇÒ ¼ö ÀÖ´Ù´Â Æò°¡¸¦ ¹Þ¾Ò´Ù.
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¿µ¹®³»¿ë (English Abstract) |
Computer-generated three-dimensional (3D) animations are now commonplace. Despite their popularity, however, such animations are largely created by experts because most computer animation tools are complex and difficult to learn and use. To produce 3D object animations, the proposed system divides the spatial movements of an object into horizontal, vertical, and detailed movements. The horizontal movement system defines the movement of an object in the ground plane. The vertical movement system controls the movement in a plane perpendicular to the ground plane. In order to control the detailed movement of an object, the proposed system includes a cross-motion window with a camera controller that provides the user with an interactive first-person camera view. Experimental results show that various user groups including novice participants can easily and quickly produce 3D object animations.
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Å°¿öµå(Keyword) |
½ºÄÉÄ¡±â¹Ý »ç¿ëÀÚ ÀÎÅÍÆäÀ̽º
°´Ã¼ ¾Ö´Ï¸ÞÀ̼Ç
»ç¿ëÀÚ ÀÎÅÍÆäÀ̽º
sketch-based user interface
object animation
3D user interface
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