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Çмú´ëȸ ÇÁ·Î½Ãµù

Ȩ Ȩ > ¿¬±¸¹®Çå > Çмú´ëȸ ÇÁ·Î½Ãµù > Çѱ¹Á¤º¸Åë½ÅÇÐȸ Çмú´ëȸ > 2017³â Ãá°èÇмú´ëȸ

2017³â Ãá°èÇмú´ëȸ

Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) Å©·Î½º Ç÷§ÆûÀ» Áö¿øÇÏ´Â Áõ°­Çö½Ç ±¸Çö ¾ÛÀÇ ¼³°è ¹× °³¹ß
¿µ¹®Á¦¸ñ(English Title) Design and Development of Implementation of augment reality application with support cross-platform
ÀúÀÚ(Author) Á¶ÀçÀÍ   ÀüÁ¦ÀÀ   ¹èµ¿Çö   À±Çö¼ö   ÃÖº´À±   Jae-ik Jo   Je-eung Jeon   Dong-hyeun Bae   Hyeon-su Yoon   Byeong-yoon Choi  
¿ø¹®¼ö·Ïó(Citation) VOL 21 NO. 01 PP. 0438 ~ 0440 (2017. 06)
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(Korean Abstract)
º» ¿¬±¸¿¡¼­´Â ¿©·¯ Ç÷§Æû¿¡¼­ ½ÇÇà°¡´ÉÇÏ¸ç ´©±¸³ª ¼Õ½±°Ô Áõ°­Çö½ÇÀ» ±¸ÇöÇÏ´Â ¾ÛÀ» ¼³°èÇÏ°í °³¹ßÇÏ¿´´Ù. Å©·Î½º Ç÷§Æû ÇüÅ·ΠPC¿Í ¸ð¹ÙÀÏ(¾Èµå·ÎÀ̵å, iOS)¿¡¼­ µ¿ÀÛÇÏ¸ç »ç¿ëÀÚµéÀÌ ¾Û ¾È¿¡¼­ Áõ°­Çö½ÇÀÇ ÁÂÇ¥°¡ µÇ´Â ¸¶Ä¿¿Í ±¸ÇöµÉ ¸ðµ¨À» ¼±ÅÃÇÒ ¼ö ÀÖµµ·Ï ÇÏ¿© Áõ°­Çö½Ç ±¸ÇöÀÇ ÁøÀÔÀ庮À» ³·Ãß°íÀÚ ÇÑ´Ù. ¾ÛÀº Unity 3D ¿£Áø°ú ¿ÀǼҽº Áõ°­Çö½Ç SDKÀÎ ARToolkitÀ¸·Î ±¸¼ºµÈ´Ù. Unity 3D´Â UI¿Í ¸¶Ä¿, ±×¸®°í ¸ðµ¨ ¿ÀºêÁ§Æ®¸¦ ±¸ÇöÇÏ°í ARToolkit°ú ¿¬µ¿µÇ¾î Å©·Î½º Ç÷§Æû °³¹ßÀ» À§ÇÑ ¸ÞÀÎ ¿£ÁøÀ¸·Î½á »ç¿ëµÈ´Ù. º» ³í¹®Àº Áõ°­Çö½Ç ±¸Çö ¾ÛÀÇ ¼³°Ô ¹× Á¦ÀÛ ¹æ½ÄÀ» Á¦½ÃÇÏ°í ¾ÛÀÇ »ç¿ë ¿¹½Ã¸¦ ¼³¸íÇÑ´Ù.
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(English Abstract)
In this research, we design and develop an app that can be run on multiple platforms and easily realize augmented reality. It works on PC and mobile (Android, iOS) in cross platform and users want to lower the barriers to entry of augmented reality by allowing users to select the marker to be augmented reality coordinates and the model to be implemented within the app. The app consists of Unity 3D engine and ARToolkit, an open source augmented reality SDK. Unity 3D integrates UI, markers and objects, and is used as the main engine for cross-platform development. This paper presents the design and production method of the augmented reality application and explains the use examples.
Å°¿öµå(Keyword) Augment reality   Augment reality implementation   Unity 3D   Cross-platform   ARToolkit  
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