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Ȩ Ȩ > ¿¬±¸¹®Çå > ±¹³» ³í¹®Áö > Çѱ¹Á¤º¸Åë½ÅÇÐȸ ³í¹®Áö (Journal of the Korea Institute of Information and Communication Engineering)

Çѱ¹Á¤º¸Åë½ÅÇÐȸ ³í¹®Áö (Journal of the Korea Institute of Information and Communication Engineering)

Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) °¡»óÇö½Ç »ê¾÷ ºÐ¼® ¹× È°¼ºÈ­ ¹æ¾È¿¡ °üÇÑ ¿¬±¸
¿µ¹®Á¦¸ñ(English Title) Virtual Reality Industry Analysis and How to Activate
ÀúÀÚ(Author) ¼ÛÀºÁö   Eun-Jee Song  
¿ø¹®¼ö·Ïó(Citation) VOL 22 NO. 04 PP. 0656 ~ 0663 (2018. 04)
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(Korean Abstract)
ÃÖ±Ù 4Â÷ »ê¾÷Çõ¸í ½Ã´ë¸¦ ¸Â¾Æ ÁÖ¸ñ¹Þ°í ÀÖ´Â °¡»óÇö½Ç ±â¼úÀÌ »çȸ Àü¹ÝÀûÀ¸·Î È®»ê ¹× º¸±ÞµÊ¿¡ µû¶ó °¡»óÇö½Ç »ê¾÷¿¡ ´ëÇÑ ±â´ëÄ¡´Â Á¡Â÷ ³ô¾ÆÁö°í ÀÖ´Ù. ÀÌ¿¡ ±¸±ÛÀ̳ª ÆäÀ̽ººÏ µî ¼¼°èÀûÀÎ ´ë±â¾÷»Ó¸¸ ¾Æ´Ï¶ó ±¹³»¿¡¼­µµ »ï¼ºÀ̳ª LG µî ´ë±â¾÷µéÀÌ °¡»óÇö½ÇÀ» ¹Ì·¡¼ºÀå µ¿·ÂÀ¸·Î ÀνÄÇÏ¿©, R&D ¹× Ãʱ⠻ýÅÂ°è ¼±Á¡¿¡ ÁÖ·ÂÇÏ°í ÀÖ´Ù. ±×·¯³ª ±¹³»¿¡¼± ¾ÆÁ÷ ±Û·Î¹ú ½ÃÀå°ú °æÀïÇϱ⿡´Â ȯ°æÀÌ Á¦´ë·Î °®Ãß¾îÁ® ÀÖÁö ¾Ê°í, °¡»óÇö½Ç¿¡ °ü·ÃÇÑ ½ºÅ¸Æ®¾÷À̳ª Áß¼Ò±â¾÷ÀÌ »ý°Ü³ª°í ÀÖÁö¸¸ ¼º°øÇÑ ±â¾÷ÀÇ »ç·Ê°¡ ¸¹Áö ¾ÊÀº °ÍÀÌ Çö½ÇÀÌ´Ù. º» ¿¬±¸¿¡¼­´Â ÇöÀç ±¹³»¿Ü °¡»óÇö½Ç ½ÃÀå°ú »ê¾÷À» ºÐ¼®ÇÏ°í È°¼ºÈ­ ¹æ¾ÈÀ» Á¦½ÃÇÑ´Ù. °Å½ÃÀû °üÁ¡À¸·Î´Â PEST ºÐ¼®°ú ¹Ì½ÃÀû °üÁ¡À¸·Î´Â SWOT(Strength,Weaknes,Opportunitiess,Threats)ºÐ¼®, ¼ÒºñÀÚ ºÐ¼®, °æÀﱸÁ¶ ºÐ¼® µîÀ» ½Ç½ÃÇÏ¿© ¹®Á¦Á¡À» µµÃâÇÏ¿© °¡»óÇö½Ç »ê¾÷ÀÌ ¹ßÀüÇϱâ À§ÇÑ ¹æ¾ÈÀ» Á¦¾ÈÇÑ´Ù. °¡»óÇö½Ç »ýÅ°谡 ¾ÆÁ÷ Çü¼ºµÇ¾î ÀÖÁö ¾Ê°í ų·¯ÄÜÅÙÃ÷¿Í ±¹»ê µð¹ÙÀ̽ºÀÇ ºÎÀç ,»ç¾÷¼ºÀÇ ºÒÈ®½Ç¼ºÀÌ ¹®Á¦Á¡À¸·Î µµÃâµÇ¾î Àη¾缺 ÇÁ·Î±×·¥ ¸¶·Ã, µð¹ÙÀ̽º ±¸ÀÔ ¹× »ç¿ë¹®Á¦ °³¼± ±×¸®°í °ü·Ã »ç¾÷¿¡ °üÇÑ Á¤ºÎÀÇ ÅõÀÚ È®´ë µîÀ» ÇØ°á¹æ¾ÈÀ¸·Î Á¦½ÃÇÑ´Ù.
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(English Abstract)
As the virtual reality technology, which has been attracting attention recently in the era of the fourth industrial revolution, is spreading and spreading throughout the society, expectation about virtual reality is gradually increasing. The major big companies such as Samsung and LG in Korea are concentrating on R &D and early ecosystem composition of virtual reality field as well as large global corporations such as Google and Facebook. But in Korea, the environment is not well equipped to compete with the global market and although there are many SMEs and start-up companies related to virtual reality, there are few successful companies. In this study, we analyze the domestic and foreign virtual reality market and industry and present ways of activation on virtual reality industry. We analysis by PEST analysis , SWAT and competitive structure analysis.Based on the analyzed results, ways to revitalize the virtual reality industry are suggested in this paper.
Å°¿öµå(Keyword) °¡»óÇö½Ç »ê¾÷   °¡»óÇö½Ç »ýÅ°蠠 PEST(Political   Economical Social   Technical) ºÐ¼®   ¼ÒºñÀںм®   Virtual Reality Industry   Virtual Reality Ecosystem   PEST Analysis   Consumer Analysis  
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