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Ȩ Ȩ > ¿¬±¸¹®Çå > ±¹³» ³í¹®Áö > Çѱ¹Á¤º¸°úÇÐȸ ³í¹®Áö > Á¤º¸°úÇÐȸ³í¹®Áö (Journal of KIISE)

Á¤º¸°úÇÐȸ³í¹®Áö (Journal of KIISE)

Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) ¼±¹Ú¿îÇ× ½Ã¹Ä·¹ÀÌÅ͸¦ À§ÇÑ Ç³ÆÄ¿Í ³Ê¿ïÀÇ ½Ç½Ã°£ ½Ã¹Ä·¹À̼Ç
¿µ¹®Á¦¸ñ(English Title) Real-time Simulation of Seas and Swells for Ship Maneuvering Simulators
ÀúÀÚ(Author) ¹Ú¼¼±æ   ¿ÀÀç¿ë   ¹ÚÁø¾Æ   Sekil Park   Jaeyong Oh   Jinah Park  
¿ø¹®¼ö·Ïó(Citation) VOL 42 NO. 07 PP. 0846 ~ 0851 (2015. 07)
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(Korean Abstract)
dzÆÄ¿Í ³Ê¿ïÀº ¹Ù´Ù Ç¥¸é ½Ã¹Ä·¹À̼ǿ¡ ÀÖ¾î °¡Àå ±âº»ÀÌ µÇ´Â Æĵµ·Î ÇØ»ó °ø°£ ¹è°æÀÇ ½Ã¹Ä·¹ÀÌÅÍ ±¸Ãà¿¡ ¸Å¿ì Áß¿äÇÑ ¿ä¼ÒÀÌ´Ù. º» ³í¹®¿¡¼­´Â ¼±¹Ú¿îÇ× ½Ã¹Ä·¹ÀÌÅÍ¿Í °°Àº ½Ç½Ã°£ ½Ã¹Ä·¹ÀÌÅÍ¿¡ È°¿ëÀ» ¸ñÀûÀ¸·Î ¼­·Î ´Ù¸¥ ½Ã°¢Àû Ư¼ºÀ» °¡Áø dzÆÄ¿Í ³Ê¿ï¿¡ ´ëÇØ °¢°¢ÀÇ Æ¯¼ºÀ» »ç½ÇÀûÀ¸·Î ÀçÇöÇÒ ¼ö ÀÖ´Â ½Ç½Ã°£ ½Ã¹Ä·¹ÀÌ¼Ç ¹æ¹ýÀ» Á¦¾ÈÇÏ¿´´Ù. dzÆÄ¿¡ ºñÇØ ÆÄÀåÀÌ ±æ°í ¸¶·ç°¡ µÕ±Ù ³Ê¿ïÀº ÀýÂ÷Àû ¹æ¹ýÀ» ÅëÇØ Àü¿ªÀûÀ¸·Î °¡½ÃÈ­ ÇÏ¿´À¸¸ç, ³Ê¿ï °¡½ÃÈ­¿¡ ÇÊ¿äÇÑ ÆĶó¹ÌÅÍ´Â ÇؾçÆÄ ½ºÆåÆ®·³À¸·ÎºÎÅÍ ÃßÃâÇÏ¿© Àû¿ë ÇÏ¿´´Ù. ±×¸®°í ±Ù°Å¸®¿¡¼­ °üÃø ½Ã ±× Ư¡ÀÌ Àß ³ªÅ¸³ª´Â dzÆÄ´Â Àû¿ë °¡´É ¹üÀ§´Â Á¼À¸³ª »ç½ÇÀû ½Ã¹Ä·¹À̼ǿ¡ °­Á¡À» °¡Áø ÇؾçÆÄ ½ºÆåÆ®·³ ±â¹ÝÀÇ Åë°èÀû Æĵµ ¸ðµ¨À» È°¿ëÇÏ¿© °¡½ÃÈ­ ÇÏ¿´´Ù.
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(English Abstract)
Seas and swells are basic wave types in ocean surface simulation and are very important elements in the simulation of ocean background. In this paper, we propose a real-time simulation method, for reproducing realistic seas and swells, to be used in real-time simulators such as ship maneuvering simulators. Seas and swells have different visual properties. Swells have relatively longer wavelengths and round crests compared with seas, therefore they are visualized globally with large meshes and procedural methods. Parameters to illustrate swells are extracted from ocean wave spectra. Conversely, seas have shorter wavelengths and their characteristics are only clearly apparent near to the observation point. Here, we present visualization of seas based on a statistical wave model using ocean wave spectra, which provides realistic results in a reactively small area.
Å°¿öµå(Keyword) dzÆÄ   ³Ê¿ï   ½Ç½Ã°£ ½Ã¹Ä·¹À̼Ǡ  ÇؾçÆÄ ½ºÆåÆ®·³   ¼±¹Ú¿îÇ× ½Ã¹Ä·¹ÀÌÅÍ  
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