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Ȩ Ȩ > ¿¬±¸¹®Çå > ¿µ¹® ³í¹®Áö > JICCE (Çѱ¹Á¤º¸Åë½ÅÇÐȸ)

JICCE (Çѱ¹Á¤º¸Åë½ÅÇÐȸ)

Current Result Document : 3 / 4

ÇѱÛÁ¦¸ñ(Korean Title) Game Transformation from Non-Augmented Reality to Augmented Reality
¿µ¹®Á¦¸ñ(English Title) Game Transformation from Non-Augmented Reality to Augmented Reality
ÀúÀÚ(Author) Chin-Tong Tan   Gi-Hyun Hwang   Dae- Ki Kang  
¿ø¹®¼ö·Ïó(Citation) VOL 09 NO. 05 PP. 0619 ~ 0623 (2011. 10)
Çѱ۳»¿ë
(Korean Abstract)
¿µ¹®³»¿ë
(English Abstract)
The evolution of technology has lead gaming playable in augmented reality and more games are developed only for augmented reality. There are mainly no supportive reasons for game designed in non-augmented reality and transforms to augmented reality. Genre of game played in augmented reality is always one of the defined game genres. In this paper, transformation process and effects of mobile games to augmented reality is discussed. Augmented reality game is recommended for mobile devices due to its portability. Modification for mobile games transformation including way of game rendering, game controlling, camera view controlling and game environment design are discussed. User experience is affected after the game transformed to augmented reality because of the differences in game controlling. The presence of game in real world is increased due to the usage of actual view in game playing.
Å°¿öµå(Keyword) Augmented Reality   Game   Mobile Device   User Experience  
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