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Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) Polarization in the Gaming Industry: The dystopian model
¿µ¹®Á¦¸ñ(English Title) Polarization in the Gaming Industry: The dystopian model
ÀúÀÚ(Author) ȲÁøÇÏ   À±¿µµÎ  
¿ø¹®¼ö·Ïó(Citation) VOL 17 NO. 01 PP. 0057 ~ 0063 (2016. 06)
Çѱ۳»¿ë
(Korean Abstract)
¿µ¹®³»¿ë
(English Abstract)
What will the gaming industry look like in the future? Where is it heading? Most producers, developers, and gamers have been pondering such questions since the very beginning of video games. This paper asserts that the current trend in video games to emphasize rationalization will, in time, bring about an extreme polarization within the game industry. Each year the barriers to entry are becoming lower and the size of the game market is growing, which will bring about an emphasis on who has the power to be recognized in the industry. This paper argues that such trends will, in turn, lead to a power play in which the winner will always be the player with the most monetary power. In time, this prolonged power play is expected to bring about what this discussion refers to as a dystopian model within the game industry.
Å°¿öµå(Keyword) polarization   rationalization   money power   dystopia  
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