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Ȩ Ȩ > ¿¬±¸¹®Çå > ¿µ¹® ³í¹®Áö > TIIS (Çѱ¹ÀÎÅͳÝÁ¤º¸ÇÐȸ)

TIIS (Çѱ¹ÀÎÅͳÝÁ¤º¸ÇÐȸ)

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ÇѱÛÁ¦¸ñ(Korean Title) A Computer Model for Simulating the Bicycle Rider's Behavior in a Virtual Riding System
¿µ¹®Á¦¸ñ(English Title) A Computer Model for Simulating the Bicycle Rider's Behavior in a Virtual Riding System
ÀúÀÚ(Author) Wei-long Ding   Xiao Ding   Kai Chen   Zang-xin Wan   Yan Xu   Yuan-jing Feng  
¿ø¹®¼ö·Ïó(Citation) VOL 14 NO. 03 PP. 1026 ~ 1042 (2020. 03)
Çѱ۳»¿ë
(Korean Abstract)
¿µ¹®³»¿ë
(English Abstract)
People are increasingly demanding to experience realistic behavior of virtual characters in computer games. In this article, we build a computer model for simulating a bicycle rider¡¯s behavior in a virtual riding system. A method to calculate the speed of a bicycle rider is proposed to improve the reality in a virtual riding system. In this method, the property of physical energy is introduced, and the bicycle-riding speed is calculated in real time according to the relationship between the rider¡¯s physical energy and bicycle-riding speed. Then based on the analysis of the behavior of a cyclist in a real competition, various behaviors of the virtual rider are designed and a behavior-tree for the virtual bicycle rider is constructed accordingly. On the basis of these, a virtual riding system is developed. The experiments results show that our system can simulate the behavior of a virtual bicycle rider, and thus encourage exercise on a stationary bicycle.
Å°¿öµå(Keyword) Virtual bicycle rider   behavior tree   simulation system   computer game  
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