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Ȩ Ȩ > ¿¬±¸¹®Çå > ±¹³» ³í¹®Áö > Çѱ¹Á¤º¸Åë½ÅÇÐȸ ³í¹®Áö (Journal of the Korea Institute of Information and Communication Engineering)

Çѱ¹Á¤º¸Åë½ÅÇÐȸ ³í¹®Áö (Journal of the Korea Institute of Information and Communication Engineering)

Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) Ç÷οì(flow)ÀÇ ¿äÀÎÀÌ VR ¿µ»óÄÜÅÙÃ÷¿Í HMDÀÇ Áö¼ÓÀÌ¿ë¿¡ ¹ÌÄ¡´Â ¿µÇâ ¿¬±¸
¿µ¹®Á¦¸ñ(English Title) Effect of Flow Factors on the Continuing Use of VR video Contents and HMD
ÀúÀÚ(Author) ÀÌÁØ»ó   ¹ÚÁØÈ«   Junsang Lee   Jun-Hong Park  
¿ø¹®¼ö·Ïó(Citation) VOL 23 NO. 07 PP. 0793 ~ 0800 (2019. 07)
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(Korean Abstract)
ÃÖ±Ù VR ±â¼úÀº Çϵå¿þ¾î¿Í µð½ºÇ÷¹ÀÌÀÇ º¯È­·Î ÀÎÇØ HMD¸¦ ÀÌ¿ëÇÑ VR ÄÜÅÙÃ÷¸¦ Áñ±æ ¼ö ÀÖ°Ô µÇ¾ú´Ù. VR ¿µ»óÄÜÅÙÃ÷¿Í HMD´Â Àΰ£ÀÇ ¿À°¨°ú ÄÄÇ»ÅÍÀÇ ÀÎÅÍÆäÀ̽º¸¦ ÅëÇØ »óÈ£ÀÛ¿ëÀÌ °¡´ÉÇØÁö°í ÀÖ´Ù. VR ÀÌ¿ëÀÚ °üÁ¡¿¡¼­ Ç÷ο츦 ±â¹ÝÀ¸·Î VR ¿µ»óÄÜÅÙÃ÷¿Í HMDÀÇ Áö¼ÓÀÌ¿ë¿¡ °üÇÑ ÁÖÁ¦·Î Á¢±ÙÇÏ¿´´Ù. µ¶¸³º¯¼öÀÎ FlowÀÇ ±¸¼º ¿äÀÎÀ» ½ÇÀç°¨À̳ª ¸ôÀÔ°¨, »óÈ£ÀÛ¿ëÀ¸·Î ¼³Á¤ÇÏ¿´´Ù. ¼³¹®Á¶»ç ±â°üÀ» ÅëÇØ ÀÇ·ÚÇÑ 450¸íÀÇ ÀÌ¿ëÀÚ Áß 400¸íÀÇ ³²³à ÀÌ¿ëÀÚµéÀÇ ÀڷḦ ¿¬±¸¿¡ È°¿ëÇÏ¿´´Ù. ¿¬±¸°á°ú, ù° Ç÷οì´Â VR ¿µ»óÄÜÅÙÃ÷¿Í Áö¼ÓÀÌ¿ë¿¡ ¿µÇâÀ» ¹ÌÄ¡´Â °ÍÀ¸·Î ³ªÅ¸³µ´Ù. µÑ° Ç÷οì´Â HMD
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(English Abstract)
Recently, VR technology has been able to enjoy VR content using HMD due to changes in hardware and displays. VR video contents and HMD are becoming interactive through human senses and computer interfaces. Based on flow based on VR user's perspective, VR video contents and HMD were approached as subjects for continuous use. The components of the independent variable Flow were set up in real life, immersion, and interaction. Data from 400 male and female users of 450 users commissioned by the survey agency were used in the study. Research shows that first fl
Å°¿öµå(Keyword) VR ¿µ»óÄÜÅÙÃ÷   HMD   ¸ôÀÔ°¨   »óÈ£ÀÛ¿ë   Áö¼ÓÀÌ¿ë   VR video content   HMD   Immersion   Interaction   Sustainable use  
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