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Ȩ Ȩ > ¿¬±¸¹®Çå > ¿µ¹® ³í¹®Áö > TIIS (Çѱ¹ÀÎÅͳÝÁ¤º¸ÇÐȸ)

TIIS (Çѱ¹ÀÎÅͳÝÁ¤º¸ÇÐȸ)

Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) A Study on the Design and Effect of Computational Thinking and Software Education
¿µ¹®Á¦¸ñ(English Title) A Study on the Design and Effect of Computational Thinking and Software Education
ÀúÀÚ(Author) Jungin Kwon   Jaehyoun Kim  
¿ø¹®¼ö·Ïó(Citation) VOL 12 NO. 08 PP. 4057 ~ 4071 (2018. 08)
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(Korean Abstract)
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(English Abstract)
The software centered world following the fourth industrial revolution is rapidly approaching us. Countries around the world attach importance to software's ability as one of the key elements for training future human resources. In order to train software centered human resources, each university has designated Software Education as an essential curriculum for not only major but also non-majors. In the past Software Education was an education for a major, but recent Software Education was changed to the essential education that is necessary for all living in the software centered world. In the past the curriculum was focused on software development and implementation-oriented education, but recent curriculum emphasizes sequential arranging and thinking of problem solving. In order to reflect trends in recent Software Education in detail, we integrate Software Education with major concept of Computational Thinking. In this paper, we analyzed the effect of the main concept of Computational Thinking on Software Education for non-majored learners who received Software Education based on Computational Thinking (here refers to learners who major in humanities, social sciences and arts). In addition, research models of satisfaction, self-efficacy, and occupational change was established as the elements of Software Education, and it was found that there was a relation between Computational Thinking and Software Education.

Å°¿öµå(Keyword) Computationl Thinking   Software Education   Algorithms and Procedures   Learner Satisfaction   Self-Efficacy  
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