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Linoleum programming language | |
¼³¸í | ¸®³î·ý ¶Ç´Â ¸®³ë¶ó°í ºÒ¸®´Â L.In.O.L.E.U.M. ÇÁ·Î±×·¡¹Ö ¾ð¾î´Â 2001³â ÀÌÅ»¸®¾ÆÀÇ °³ÀÎ ÇÁ·Î±×·¡¸Ó Alessandro Ghignola¿¡ ÀÇÇØ °³¹ßµÈ ºñ±¸Á¶Àû, ºñÇü½ÄÀû, ÀýÂ÷ÀûÀÎ Å©·Î½º Ç÷§Æû(cross-platform) ¾î¼Àºí·¯ÀÌ´Ù. (L.In.O.L.E.U.M.Àº Low-level INterfaced OverLanguage for Extremely Universal Machine-codingÀ» ³ªÅ¸³½´Ù) ¸®³ë´Â º»·¡ÀÇ ¾î¼Àºí·¯º¸´Ù ½±°í C/C++º¸´Ù µÎ ¹è Á¤µµ ºü¸£´Ù°í ÁÖÀåÇÑ´Ù. À¯ÀÏÇÏ°Ô, ¸®³ë´Â ¸®³ë¿¡¼ ¾²¿©Áø ÇÁ·Î±×·¡¹Ö ¼Ò½º Äڵ带 º¯°æÇÏ´Â °ÍÀ» ¿ä±¸ÇÏÁö ¾Ê°í ´Ù¸¥ CPU¿¡¼ ÀçÄÄÆÄÀÏÀÌ °¡´ÉÇÏ°Ô ¼³°èµÇ¾ú´Ù. |
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